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Aika online citizen quest problem
Aika online citizen quest problem






If you can jump on that rock that’s jutting out of the road, you can walk on top of it too. There are no cliffs to jump off, thanks to invisible barriers, and nothing to jump on. I can jump in Aika, but it’s no better than an emote. Jumping in Aika Maat 2:45 am | Posted in mmorpg | Comments Off on Jumping in Aika As for which is the better game, well that’s all a matter of opinion but it’s Guild Wars. In summary, clearly there’s new mechanics at work here, but the similarities are too big to ignore completely. Although I’m sure there’s plenty of people who love it. In both games you’re rooted to the spot while completing skills, Any time you’re standing in one spot firing off spells and that’s basically it… that’s not good PvP. The PvP can supposedly have hundreds on each side fighting one another in Aika, while 12v12 was the largest you would see in GW. I still haven’t checked out PvP or the instances, so it makes it hard to comment on. I can hit one skill and have it repeat until the mob is dead in Aika, while it’s extremely clicky in Guild Wars. The combat system would be too hard to ripoff without anyone noticing. In GW the selection of skills is bought from a wide variety. Skills are upgraded at an NPC with skill points and you’re never lacking skill points.

Aika online citizen quest problem mod#

In Aika, the Prams, the skill system, quest system, and mod system are taken from some place else or improvised.

aika online citizen quest problem

The customization options both aim for a kind of prettiness in both games. Although I suppose diverse armour mostly comes in GW’s end game.īoth games have 6 professions (at launch) and 1 race to choose from. They also went for diversity, and you won’t find any of that in Aika, all Warlocks are stuck with the same Warlock armour. They look slick and non-cartoony (except when they look very anime influenced) which is what GW generally went for. What Aika has done, has made those districts into nations for PvP purposes, and made their world much more open. The benefit being it’s a lot cheaper and easier to run. The other major similarity Aika has with Guild Wars is that GW had multiple districts it would randomly set you down in, and all instanced content. The jumping flaw continues in Aika, and although they cover it up pretty well, with a semi-sorta jump, not having a z axis still sucks.

aika online citizen quest problem

Unfortunately, anyone looking to profit from the success of Guild Wars and copy their basic setup, probably has not learned what Anet already has. It’s a great game, and I won’t bother defending it, it doesn’t need me to, but I think it could have been even more successful if you could have been bouncing over those hillsides, or jumping off those cliffs. Not being able to jump, or run, or swim, really limits your range of movement. I figured I’d definitively write about the similarities between the two and then be done with the topic forever. Tags: aika, gpotato, Guild Wars, MMO, mmorpg

aika online citizen quest problem

Guild Wars vs Aika Maat 1:07 am | Posted in Guild Wars, mmorpg | Comments Off on Guild Wars vs Aika






Aika online citizen quest problem